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After struggling with money, between food, snacks, midnight snacks, late night T-Bell runs and Monster energy drinks, I finally got together the mandatory $65.15 to pick up a new game! And any eagle-eyed gamers who read the title saw, it’s the new Metal Gear game! The best review are ones that involve playing through the whole game, which I haven’t quite accomplished, but I figured I’d give you guys a first impressions write up instead of neglecting the release schedule! Aren’t I thoughtful!
The game opens up three years after the conclusion of Guns of the Patriots. SOP, the Patriot’s system of control, has long ceased operation, and the world is slowly moving away from the vicious war economy of MGS4. Splinter groups made up of former PMC groups have formed in the resulting power vacuum, keeping the world from full recovery. Raiden (get your groans out now) is working with Maverick Securities, a PMC with seemingly good intentions, helping a small African country to maintain peace. Our hero is riding in a car with the President of the nation when a group of cyborgs start attacking the convoy. Raiden throws his jacket to the wind, revealing his cybernetic enhancements and the high frequency blade we’ve come to love, and control is given to the player.
The first suit you get to wear
The controls are actually quite good, if a little complex. I would highly suggest playing through the tutorial AND whatever VR Missions you unlock as you play, as they give you a much better idea of what you’re doing. For example, I had no idea I could score instakills by sneaking up on enemies and pressing the action button. Oops.
This game is incredibly graphic. The first man to die is vertically cut in half through a vehicle mounted gun turret. From then on its a constant blood bath. When you reach the second level, and you’re given the suit we saw in the previews, the violence ramps up. It seems all cyborg soldiers have energy packs inside their lower abdomens that Raiden needs to recharge his energy reserves. With the proper slice, you make it a lot easier to get to…
How bloody do you like your cyborg opponents?
The cutscenes are top notch for a Metal Gear game. Though it doesn’t reach the same quality as MGS4, it’s still pretty impressive, especially with the action sequences. Konami always did them best, and this game is already setting a new standard. Sound quality is equally on par for the series, with sweeping themes and voice acting to match. Raiden’s voice has become very reminiscent of Solid Snake, who we have yet to hear about, but I assume he has a place in here somewhere.
So far I’m happy with my purchase, but I’m a little disappointed with the story. I knew when Metal Gear switched from stealth to an action focus, it would lose some storytelling quality, but this feels like too much has been lost. Granted, I’m only two missions in, but aside from the impressive opening, I’m not feeling the same love for it as I did for the Solid series. Not yet, anyway.
A better Raiden than we’ve seen in the past
Look forward to the full review, coming at the end of the week!