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This is probably the hardest First Impressions article I’ve written yet. This is due to the fact that the game is absolutely fantastic, and despite how much it hurts to leave the game running with the controller so close to me, deadlines are deadlines and we love our readers enough to sacrifice valuable gaming time to give them their promised article.
If you haven’t guessed from the tone of the writing, Bioshock Infinite thus far is a fantastic game that has become our new best example of how video gaming is transcending simple entertainment and is viably arguable as a form of art. I’ll try to keep it as spoiler-free as possible so your journey through it can be as powerful for you as it was for us.
The game starts out with a familiar setting for those who love the original game. You are Booker DeWitt, a man with one last chance to wipe out a serious mounting debt clean by retrieving a girl from the mysterious Columbia. After a short but curiousity inducing introduction, you soon find yourself in the clouds, staring at the wondrous city in awe.
When we say awe, we mean it. The city not only massive, but you will be intoxicated by it. Although I haven’t finished it yet, there are times where I’ll catch myself enjoying the scenery instead of a actually playing the game. This is probably the first time a video game has had me do that for more than ten seconds.
Our lovely main characters
The voice acting is also superb. The always impressive Troy Baker (Kai Leng from Mass Effect 3, Snow Villiers from FF XIII and Robin in Arkham City) proves exceptional in carrying the game as DeWitt. Courtnee Draper, who I best remember as a childhood crush in the Disney Channel Original Series ‘The Jersey,’ (shut up, I was a kid and those series were great back in my youth!), recently announced plans to retire from acting and for the life of me I can’t understand it. Her voice acting is absolutely fantastic, award worthy even, as the young Elizabeth, a wonderful combination of Belle from Beauty and the Beast and Rapunzel from Tangled, (yeah, I still watch Disney movies; they’re great films and I love them!), with soul and writing that set an example for character design.
And the winner is…
Fair warning, though: mature subject matter will follow. This is especially clear early on in a raffle scene, which brings up cringeworthy memories of Shirley Jackson’s “The Lottery.” Without going into detail, the prize is very shocking to modern sensibilities, but also helps to establish that the beautiful and ideallic society has a darker, more terrible side than the beauty surrounding you implies. Plus, to be fair, a first person shooter isn’t as fun if you think of your enemies as good people…
Well, that’s about as much as I’ll get into for now. I have a game to finish and a review to write when I finish. And after hearing about the endgame plot twist, I’m increasingly anxious to see what it is. Look for the review sometime next week!
Did we hit the nail on the head on how you felt your first time playing Infinite? Drop a comment below with your experience!