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NY Times Takes on Gender Inequality in Gaming

A. Sarkeesian

The New York Times has put out an open call to people in the video game industry who have experienced gender inequality.

In an article posted on October 16, 2014 the newspaper asked for anyone who has had experiences in the industry to share their experiences with them. A quick, seven question survey appears at the bottom of the page, along with a note that says a New York Times editor or reporter may follow up with them at a later point.

This kind of posting is important for two reasons; the first is that it shows that the responses to people such as Anita Sarkeesian, Zoe Quinn, Jennifer Hepler, and many others, is starting to catch the attention of people beyond the world of gaming.

Z. Quinn

The second reason is that it gives a chance for the people who have witnessed gender inequalities outside of major cases have a chance to tell us how serious the problem is. If this kind of thing is happening on a wider scale than we think it is, maybe we’ll be able to look at it from a much clearer angle.

Whatever may happen, I hope to see a positive turnout for this open call. We can only gain from having a more complete picture of events in the gaming world, even if some choose to dismiss it.

Source: New York Times Website article, dated 10/15/14

Have You Experienced Sexism in the Gaming Industry?

What do you think of this open call? Do you believe gender inequality is a serious problem, or do you think it has been blown out of proportion? Let us know in the Comments section below!


About RedGuinness

Andrew Shortall (RedGuinness) is the Writer, Editor, Administrator and founder of Stay-At-Home Gaming. He also suffers from sleepless nights, summer new release withdrawals and trying to behave himself in front of his new nephew.

6 comments on “NY Times Takes on Gender Inequality in Gaming

  1. Joe Ranallo
    October 18, 2014

    I think gender equality is a serious problem in video gaming, yet I still find it unfortunate that news like this has made it outside of video game trade press and into the main stream news, simply because it could promote a bad image for the video game community for those that are unaware of how amazing the community really can be.

    • RedGuinness
      October 18, 2014

      Absolutely true. Everyone I’ve made a connection with on the subject pf video games has been incredible. The problem is there is a very vocal, very hateful minority who makes us look bad, and as a community, we need to be more vocal about who the majority of us are. Otherwise, by our silence, we consent to their growth. All that is necessary for evil to flourish is the indifference of good people.

  2. Pingback: Around the Web – 10/19/14 | The Credible Hulk

  3. redmetal3
    November 16, 2014

    I feel that the games industry is very chauvinistic, not helped by an extremely loud and obnoxious minority, who, despite a lot of them being in their twenties and thirties, don’t seem to have moved beyond the “girls have cooties” phase of mental development. What’s worse is that these chauvinistic attitudes seem to be spilling over into the games themselves.

    Remember when memes actually used to be funny or interesting and not hare-brained smear campaigns spearheaded by unapologetic sociopaths? GamerGate has got to be one of the dumbest controversies of all time. It’s like watching a bunch of idiots running around, trying to concoct a solution while refusing to learn what the problem is (if there even is a problem). It’s a game where as soon as you participate, you lose. These people shouldn’t even be considered gamers. That would imply that they play video games and talk about them, something these people demonstrably fail to do.

    It’s because of people like this that admitting to liking video games has a bit of a nasty stigma attached to it in the real world. Notice that such a stigma doesn’t exist to the same degree for connoisseurs of other mediums such as film, literature, or modern music. The funny thing is that a lot of these alleged gamers probably hate being called immature or childish for liking video games, never willing to admit that they’re the reason behind this perception in the first place. It’s like if someone were to spend an afternoon breaking the windows of their house and then complain that it’s too cold at night.

    The sooner the industry and the vocal minority, who mistakenly believe that they speak for the entire video games community, move on from this frat boy mentality and accept the novel concept that women should be allowed to enjoy video games without being harassed, the better. Personally, I think it would be interesting to see what kinds of games would result from a female development team. I believe that it could provide the industry with some much-needed innovation.

    • RedGuinness
      November 19, 2014

      Cheers to that!

      I think the problem is that for the immature, frankly dangerous elements of GamerGate it’s a case of payback. I’m sure plenty of them got the “You like video games? You’re a nerd” treatment I got as a kid, and watching their escape/comfort zone get co-opted by the same people that mocked them, but it’s time to let it go.

      • redmetal3
        November 27, 2014

        I think a test of one’s character has to do with the very reason one wants to no longer be bullied. Do they simply want the bullying to stop and move on or does their anger stem from the fact that they themselves are not the bullies? Judging by the vocal minority’s actions, it seems like their mentality is “We’re on the winning side! Everything we do is right!” In their crusades to protect that which they love, these people, with zero irony, have become the very bullies they despise. With the vitriol these people display, you’d think that their “enemies” have the ability to magically send their whole game collections into the negative zone or something.

        I know it sounds tough, but I think that regardless of how poorly life treats you, you always have the choice to do the right thing. Too many people use their bad experiences as an excuse to act like jerks (or worse) when the best thing is to take those bad experiences and make sure, to the best of your ability, that no one else goes through what you did.

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This entry was posted on October 16, 2014 by in Gaming Non-Fiction, News Brief and tagged , , , , , , .

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